Ready for another tip?
Clarity is what you should always strive to achieve. It doesn't matter what your job is: writer, artist, colorist, letterer, editor—when it comes to creating a comic, everything that is done should be done with clarity in mind, so that the effect you have on the reader is one that has been carefully considered.
Most of the time, that will start with the script. (Yes, writers, I'm looking at you.) When you're scripting, the panel descriptions shouldn't be ambiguous. Not only are you trying to get rid of moving actions that cannot be drawn, you're also trying to make sure that you're writing what you mean. If the creative team could see what you've written in two or more ways, then what you've written isn't clear, and you may not get what you're looking for.
Artists, your images shouldn't be ambiguous (unless it's on purpose). Characters should be acting in every panel. At least an emotion, if not a gesture. If the character is saying one thing but the art is conveying something else and it leads to reader confusion, then you haven't done your job.
Colorists, just make sure you're consistent from panel to panel. This can take some time, but if readers are scouring books and they know that the Barry Allen Flash has blue eyes and the Wally West Flash is brown eyed, then you have to make sure you're consistent. It's the little things.
Letterers, you have to keep track of who's speaking when, and that the balloon tails point to someone's mouth. Not an eye, not an elbow, not a crotch. I understand that sometimes you aren't helped by writers, but when you are, you have to make sure you're doing your job.
Editors, you have to make sure you're clear when you're guiding your teams (if they need that guidance). Use more words if necessary, phone calls, examples...whatever it takes to get the point you're trying to make across, in order to elicit the response you're looking for from the team.
It's all about clarity. Without it, the work becomes a lot more difficult.
And there's your tip.